Traits
Stardust Limbs (Common)
This trait allows limbs (arms and legs) to be stardust. The stardust must be between the shoulder and wrist.
Stardust Ears (Common)
This trait allows ears to be stardust.
Stardust Tail (Common)
This trait allows for the tail and any features that are a part of the tail trait to be stardust. Fins, spikes, and other features that are included in the tail trait used on the Constellion are part of this trait if they have stardust.
Stardust Paws (Uncommon)
This trait allows the paw (hands and feet), claws, and/or paw pads to be stardust. The stardust must not go above the wrist.
Stardust Hair (Rare)
This trait allows head hair and facial hair to be stardust. This includes beards and mustaches, but not eyebrows.
Stardust Wings (Rare)
This trait allows wings to be stardust.
Stardust Back Fur (Rare)
This trait allows for a ridge of fur down the back to be stardust.
Stardust Fins (Rare)
This trait allows fins that are placed on the head, torso, or limbs to be stardust. Fins placed on the tail are part of the Stardust Tail trait instead.
Stardust Body (Legendary)
This trait allows the torso to be stardust.
Stardust Horns (Rare)
This trait allows horns on the head to be stardust.
Decaying Stardust (Arcane)
This trait allows stardust opacity from 1% to 9%. This trait also permits stardust with a change in opacity fading in one direction (i.e. A limb with 80% stardust opacity that fades evenly to 1% at the fingertips/paw).
Patterned Stardust (Arcane)
This trait allows for Stardust to have colors that appear in patterns other than a linear gradient. This includes stripes, galaxy patterns, and more. The patterns may be lined or unlined in the stardust (i.e. full stardust tail with outlined stardust hearts). All stardust opacity must be the same.
Stardust Neck (Rare)
This trait allows the neck to be stardust. The stardust must be between the collarbone and jawbone.
Stardust Spikes (Rare)
This trait allows spikes that are placed on the head, torso, or limbs to be stardust. Spikes placed on the tail are part of the Stardust Tail trait instead. Spikes must protrude from the body significantly. This trait does not include scales or small ridges on the limbs, tail, or other body parts which follow the stardust rarity for that body part (i.e. stardust ridges on tail are considered part of common stardust tails (see Reptilian Features).
Comet Dust (Arcane)
This trait allows stardust opacity from 81% to 99%. This trait also permits stardust with a change in opacity fading in one direction (i.e. A limb with 99% stardust opacity that fades evenly to 10% at the fingertips/paw).
Dust-Encased Cores (Arcane)
This trait allows internal parts of the Constellion to be visible through the stardust. Internal parts can include skeletal systems, organs, and other items realistically found in a body such as items to treat injuries or illness. This trait does not allow placement of objects inside the stardust that would not ordinarily be found in a body, such as toys, creatures, plants, etc.
Flux Stardust (Arcane)
This trait allows for blending between the stardust and fur. The opacity may only fade over the fur part of the body (i.e. if the arm is full stardust from fingertips to elbow, that must all have the same opacity, but then from elbow to shoulder, as the fur begins to show, the opacity may be reduced.)
Metachromatic Stardust (Arcane)
This trait allows for stardust that changes colors and/or patterns. It can appear as animation, iridescence, TV static, or still colors and/or patterns that change at will. This trait does not allow stardust opacity to change or for the shape of the stardust to change.
Stardust Face (Legendary)
This trait allows eyes and inside the mouth to be stardust.